StarCraft enhanced on its predecessor Warcraft II, which highlighted two pretty related playable factions, by introducing asymmetry concerning the models and systems available to its three races (Protoss, Terran, and Zerg). This asymmetry was just like that pioneered in the lesser-recognized 1996 SSI launch War Wind. The unit styles available https://griffinnp2da.blogacep.com/35034937/not-known-facts-about-starcraft